CSpect runs off an SD Card image (the one you would have used when you set up the emulator - that has all the operating system, etc). You need to unzip and copy the files from here onto the 'SD Card' for the emulator.
The tool you need is HDFM-Gooey - its a file manager between the SD card image and the windows hard drive. But what's also very cool is that it installs CSpect, check for updates, SD cards and can help get everything working...
There's a great tutorial that covers how to get started... Worth a watch.
The added 'game options' will allow you to have up to 4 bullets at a time in both vertical and forward guns (which makes things a lot easier to shoot - especially when there are a constant stream of bullets), you can also give the aliens a longer wait before they appear one after the other (setting it to 5) so you get more time to shoot each one before they pour onto the screen and start dumping bombs down.
I think I also adjusted the bombing frequency to be slightly less at the start, but off the top of my head I can't recall.
The other options are more small 'features' - one switches off the ability to move while in the air if you want to make it a tad harder. The Jump length can be tweaked to allow jumps to be longer or shorter (2 is the default) - though that can also lead to slightly harder game play as well.
Cool game and nice to be able to customize the game with the new options. 4 bullets at a time was definitely too easy for me, so I used the assumed default settings for my video (like not pressing O after loading the game).
Here is my little tribute to your game, brought this on the back of this play as I had done pretty well in Moon Patrol and this is a great vision of this.
That's a cool suggestion! I've got an idea in mind on approaching that one now you put that thought in my head... :)
After watching a few people playing this, I am seeing a few things I would like to tweak/add here... Maybe an update in the near future if I get some time.
Brilliant as always. Could do with a little shield option, sometimes its a little unfair with the enemy fire. Oh, and did someone say it needs game music? haha. Awesome Job, Moon Patrol was one of my Favs on the Atari 2600.
Actually, I removed a few things because I found it was *too easy* in CSpect, but on the Next its a whole other story! The aliens really didn't drop bombs as frequently as that on CSpect, but now they're fairly aggressive.
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Hi, your game looks awesome. How do I need to load this bas file in CSpect emulator ?? Thanks in advance.
CSpect runs off an SD Card image (the one you would have used when you set up the emulator - that has all the operating system, etc). You need to unzip and copy the files from here onto the 'SD Card' for the emulator.
The tool you need is HDFM-Gooey - its a file manager between the SD card image and the windows hard drive. But what's also very cool is that it installs CSpect, check for updates, SD cards and can help get everything working...
There's a great tutorial that covers how to get started... Worth a watch.
Loving the game... a little too hard for me.. looking forward to 1,1
Good news is 1.1 is already in the downloads. :)
The added 'game options' will allow you to have up to 4 bullets at a time in both vertical and forward guns (which makes things a lot easier to shoot - especially when there are a constant stream of bullets), you can also give the aliens a longer wait before they appear one after the other (setting it to 5) so you get more time to shoot each one before they pour onto the screen and start dumping bombs down.
I think I also adjusted the bombing frequency to be slightly less at the start, but off the top of my head I can't recall.
The other options are more small 'features' - one switches off the ability to move while in the air if you want to make it a tad harder. The Jump length can be tweaked to allow jumps to be longer or shorter (2 is the default) - though that can also lead to slightly harder game play as well.
Cool game and nice to be able to customize the game with the new options. 4 bullets at a time was definitely too easy for me, so I used the assumed default settings for my video (like not pressing O after loading the game).
lol! Yup - 4 bullets definitely makes things waaaaay too easy - literally just keep firing and almost never miss an alien or rock.
Thanks for posting!
Here is my little tribute to your game, brought this on the back of this play as I had done pretty well in Moon Patrol and this is a great vision of this.
Awesome! Just took a peek at the vid - definitely feel like I made this way too hard the more I watch people play it! lol!
Thanks for the kind comment.
If the map bars could be filled in incrementally with yellow as the truck rolls along the pointer arrow at the bottom could be eliminated.
That's a cool suggestion! I've got an idea in mind on approaching that one now you put that thought in my head... :)
After watching a few people playing this, I am seeing a few things I would like to tweak/add here... Maybe an update in the near future if I get some time.
Brilliant as always. Could do with a little shield option, sometimes its a little unfair with the enemy fire. Oh, and did someone say it needs game music? haha. Awesome Job, Moon Patrol was one of my Favs on the Atari 2600.
Actually, I removed a few things because I found it was *too easy* in CSpect, but on the Next its a whole other story! The aliens really didn't drop bombs as frequently as that on CSpect, but now they're fairly aggressive.
very nicey.