A downloadable game


At this time, this does not run correctly under NextZXOS 2.07 or higher.  It runs fine under NextBASIC 2.06 however.  It will be updated in the near future to address this, but before downloading, be aware that it will have issues.

If you came from the early days of computer gaming, its likely you may run into games such as space panic, apple panic or one of the numerous variations and clones of this classic platform game.

Your goal?  To simply kill all the creatures in each level before you run out of oxygen.  To do this, you dig holes and (hopefully) guide them to fall in before you run over the top to push them through and fall to their demise.

This version is my take on the game, written entirely in NextBASIC for the ZX Spectrum Next.   It's not an exact 'clone', but all the memorable game play is there from how I recall it as a kid back in 1982.


  • Supports both Keyboard and Joystick
  • Top 5 high score table
  • 4 different platform layouts
  • Every 4 levels, the creatures get faster and faster
  • A PDF guide to the entire program is provided, along with notes and tips on how to modify the game to your own liking.

Play it as-is, look at the coding and play with it for some learning fun, even edit the code and graphics to make it your own!   Enjoy.

Rated 5.0 out of 5 stars
(2 total ratings)
GenreAction, Platformer
Tags8-Bit, Arcade, Retro, sourcecode, ZX Spectrum
Asset licenseCreative Commons Zero v1.0 Universal
Average sessionA few minutes
InputsKeyboard, Joystick


SpaceSplat_Game.zip 14 kB

Install instructions

To play the game on your ZX Spectrum Next (or emulator such as CSpect or ZesarUX)

  1. Download the Spacesplat_Game.zip file. Once downloaded, unzip the contents to a folder on the SD card for your ZX Spectrum Next.  Browse to the folder, then load the spacesplat-game.bas file to play.  
  2. There is a 50+ page user guide to the code provided as a separate download if you wish to read it.  The game should automatically start upon loading, however you can press BREAK (or Shift space) on the Next to view its code at any time. 


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Aw, on my ks2, when enemies walk up the stairs, they keep on walking up ignoring the playing field. Then they get all the way to the top of the screen and then out of bounds resulting in a B Integer out of range, 255:1

oh just noticed the NextBasic 2.06 message

Yep, that's something that I might spend some of my break time to find and fix.  It was caused by a bug that got fixed in a later version of NextBASIC that then broke the way the game worked.

It's probably the one game that won't work properly out of all the games - with KS2 and NextBASIC updated, I'll need to see if I can fix that one... :)


Space Splat - A great little basic game for the sinclair zx spectrum next home computer - YouTube